Endgame Gearing and Content Unlock Guide

Updated for 5.4 Patch Notes. Contains MSQ spoilers.
Lyra Rose
Table of Contents

Introduction

This is a comprehensive guide aimed towards players entering endgame – Level 80 – for the first time and getting overwhelmed with the amount of content to unlock and/or gear progression. This guide will help you get an understanding of how FFXIV’s endgame systems work, as well as how to gear up and what types of endgame PvE content exist.

Step 1. Finish MSQ, get AF Gear, and acquire i485 Relic Weapon, buy i480 HQ Neo-Ishgardian gear or i510 HQ Exarchic gear if you have the gil

Step 2. Catch up to current MSQ (5.4), clear Eden’s Gate (Normal), farm Eden’s Verse (Normal) until most pieces are i480+, acquire i500 Relic Weapon

Step 3. Cap tomes and run content with weekly lockout such as the Puppets’ Bunker and Eden’s Promise (Normal), start doing Extreme+ level content if you are interested

Explanation of Terms, Loot, and Lockouts

Lockout Reset

  • All weekly lockouts are reset at Tuesday, 1AM PST/4 AM EST/8AM GMT.
  • All daily lockouts are reset at 8AM PST/11 AM EST/3PM GMT.
  • Grand Company and Rowena’s House of Splendors resets at 1PM PST/4PM EST/8PM GMT.
  • A lockout means that you can only get a certain amount of rewards until the reset, which then the amount of rewards you can get is refreshed.

Gear Progression

Upon reaching the level cap, gear progression is based on Item Level, commonly referred to as i# or iL#. The stronger the item level, the stronger the piece of equipment is. Upgrading gear is very straightforward in FFXIV.

  • Endgame gear with higher item levels are acquired through dungeons, trials, raids, crafting, and tomestones.
  • All duties have a required minimum item level. This can be bypassed if queueing with a full premade party.
  • The maximum item level is increased during each expansion and each raid patch cycle (even numbered patches), which occur every 7-8 months. The base item level for that patch’s content is the maximum armour item level for the previous patch cycle +10.
  • On odd-numbered patches, the maximum item level is not increased, and more ways to upgrade gear are introduced with Alliance raids and Hunts. Odd-numbered patches are commonly referred to as catch-up patches.
  • Gear is divided into Weapon and Gear. Gear has Left Side (Head, Chest, Hands, Waist, Legs, Feet), and Right Side (Waist, Earrings, Necklace, Bracelet, Ring, Ring).
    • Right side gear equips are considered “accessories”. 
    • The Waist, despite appearing on the left side, is upgraded the same way as right side gear. However, Waist is generally not considered in drop tables with every other Left side piece. It’s in limbo, really.
  • The current highest item level is i535 for weapons, and i530 for armor.
  • Best-in-Slot (BiS) gear is the best gear you can possibly have at the time. BiS mixes and matches the strongest endgame sets. Accurate and up-to-date BiS lists can be found on SaltedXIV or the Balance.

Allagan Tomestones

Allagan Tomestones are the major endgame currency rewarded from all endgame content.

  • Tomestones can be exchanged for endgame gear and other miscellany. You can hold up to 2000 of any tomestone at once.
  • All endgame content from previous expansions rewards Tomestones of Poetics, which can be exchanged for any previous expansion’s endgame gear.
  • All endgame content from Shadowbringers rewards Tomestones of Revelation and Tomestones of Allegory.
  • Allegory is uncapped, meaning you can get as many as you want. Revelation is capped at 450 tomes per weekly lockout.
  • Tomestones of Allegory can be exchanged for i490 Crystarium Gear, which can be upgraded to i500 Augmented Crystarium Gear with upgrade items from The Puppets’ Bunker, the Hunt, or Eden’s Verse (Savage).
  • Tomestones of Revelation can be exchanged for i520 [tome] Gear, which can be upgraded to i530 [augmented tome] Gear with upgrade items from Eden’s Promise (Savage).

Roulettes

Roulettes queue you up for a random duty selected from those available within the Roulette.

  • Roulettes are part of the daily lockout.
  • Roulettes award experience (at non-level cap), GC Seals, Tomestones, and gil.
  • Expert Roulette comprises the two to three newest dungeons released and rewards many Tomestones of Revelation and Allegory.
    • As of Patch 5.4, includes the dungeons The Heroes’ Gauntlet and Matoya’s Relict.
    • Rewards an addition 50 Revelation in addition to the dungeon rewards.
    • Expert Roulette requires you to complete all dungeons within the roulette at least once to unlock.
    • Expert Roulette is the main way to cap tomes each week, as it takes roughly 15-20 minutes and gives you 1/5 of the tomes needed to cap.
  • Level 80 Roulette comprises all Level 80 dungeons not in Expert Roulette.
    • Rewards an additional 100 Allegory and 15 Revelation in addition to the dungeon rewards.
  • Level 50/60/70 Roulette comprises all Level 50, 60, and 70 dungeons.
    • Rewards an additional 100 Poetics and 120 Allegory at max level in addition to the dungeon rewards.
  • Trials Roulette comprises all trials you have unlocked.
    • Rewards an addition 60 Allegory and 15 Revelation at max level.
  • There are other roulettes, such as Leveling, Mentor, and Alliance.

Extreme Trials and Tokens

Extreme Trials are a full party fight against a singular enemy. They are the gateway between casual content and Savage raiding, being a difficulty step above all casual combat content in the game. Most Extreme Trials reward strong weapons and a coveted Primal mount, while other Extreme Trials can reward accessories or even gear.

  • Applicable to all non-ARR Extreme difficulty trials.
  • There are no lockouts on Extreme Trials.
  • Aside from dropping weapons, completion of an Extreme trial duty will reward one token.
    • 10 tokens can be traded for one weapon of choice (7 PLD Sword, 3 PLD Shield).
    • 99 tokens can be traded for the duty’s Extreme mount which is a rare drop. This is only applicable after a trial has been released for some time.

Crafted Gear

Crafted gear is extremely important for high-end raider progression, and it’s important for anyone breaking into endgame content too!

  • New crafted gear is released at the beginning of a raid patch cycle, at the patch’s base item level.
  • This gear can be acquired through crafting them, having someone else craft them for you with your mats, or the marketboard.
  • Only HQ gear is relevant. Only purchase HQ gear.
  • These offer a good stepping stone to endgame for a new Level 80 player. A full set is expensive at the beginning of a patch cycle but quickly decreases in price.
  • Currently, i450, i480, and i510 crafted gear exist.
  • i450 Crafted Gear can be traded in along with Phantasmagoria materials for i460 Augmented Gear.
  • i480 Crafted Gear can be traded in along with Phantasmagoria materials for i490 Augmented Gear.
HQ items have a glow in the corner, while NQ items lack said disctinctive glow.

Acquisition of Materia

Materia are gems that you put in your gear to enhance it, giving you additional substats. After you acquire endgame gear, you must get materia to meld into them to maximize their potential and customize your stats. Almost all gear has two materia slots, with some gear such as Ultimate weapons having three and Relic gear having five. 

  • You can meld gear at any Materia Melder NPC, or meld gear yourself if you have a crafting job leveled.
  • Crafted gear can be “overmelded”, allowing you to put up to five materia in them. Only players with crafting jobs leveled can overmeld gear.
  • Materia comes in eight grades, and the current endgame grades are Grade VIII and Grade VII.
  • Grade VIII is the best materia available, while Grade VII is used strictly for overmelds. Cracked Stellaclusters can be traded in for Grade VIII materia, while Cracked Planiclusters can be traded in for Grade VII materia. They can be acquired from the following sources:
    • All max level dungeons randomly drop materia, which can be Grade VIII or Grade VII.
    • The Hunt rewards many materia:
      • Rank A mobs sometimes drop Cracked Stellaclusters and Cracked Planiclusters
      • Rank S mobs always drop Cracked Stellaclusters and Cracked Planiclusters
      • 400 Sacks of Nuts can be traded in for any Grade VIII materia of your choice, and 150 Sacks of Nuts can be tradedin for any Grade VII materia of your choice.
  • Converting fully spiritbound endgame gear also gives a chance at Grade VIII materia.
  • The Adventurer in Need bonus for Duty Roulette: Leveling and Duty Roulette: Alliance rewards two Cracked Planiclusters and one Cracked Stellacluster.
  • Wondrous Tails sometimes has Cracked Stellaclusters or Cracked Planiclusters as a reward.
  • Materia can easily be bought on the Marketboard.
  • Melding your gear is extremely important for endgame content, as it gives you many substats.

The Hunt

Track dangerous mobs in order to acquire materia for your endgame gear as well as extra Tomestones. Hunts are the world bosses of FFXIV, which spawn in the overworld at regular intervals. Some rare hunts have difficult spawn conditions, but doing them is well worth the reward.

  • Hunts are usually coordinated with a third-party software, Discord, mainly used for VOIP and chatting. In fact, a ton of endgame and social content use Discord. You can get Discord as a mobile app on iOS or Android, open it in a web browser, or download the application on desktop.
  • Hunts reward a currency which can be used to purchase gear, materia, and upgrade items. Hunts will also drop Tomestones.

Relic Weapons: Resistance Weapons

Relic weapons are a weapon that continue to get upgrades during the patch cycle, and have customizable stats. They require a high level of activity, but are usually well worth the grind. Each expansion has had its own Relic weapon equivalent, with Shadowbringer’s relic being named the Resistance Weapon.

Currently, the Relic is at i500 with five materia slots.

The first weapon is i485 and free with the completion of the questline, and further i485 weapons cost 1000 Tomestones of Poetics.

The next step is i500 with five materia slots. You need 60 total Memories of the Dying, 20 of each type. These can be obtained by completing Heavensward area fates, or in the Bozjan Southern Front.

20x Tortured Memory of the Dying (Yellow)

  • Coerthas Western Highlands
  • Highlands Sea of Clouds
  • Drops in northern most area of Bozja, unlocked at rank 8.

20x Sorrowful Memory of the Dying (Blue)

  • Dravanian Forelands
  • Churning Mists
  • Drops in the middle area of Bozja, unlocked at rank 5.

20x Harrowing Memory of the Dying (Red)

  • Dravanian Hinterlands
  • Azys Lla
  • Drops in the southern most area of Bozja

After completing the previous step, another quest is available that will add the visual glow effect to the weapons. This step does not increase any of the stats or damage the weapon does, and is purely cosmetic. It is unclear if this step will be needed to progress the relic further when later steps are released.

To complete this step you need 6x Bitter Memory of the Dying (Green).

These can be obtained by completing the Duty Roulette (Leveling) (once a day) or Any Level 60 Dungeon. Queuing for the 50 / 60 / 70 Duty Roulette will only reward a Bitter Memory if you happen to get a level 60 dungeon. You cannot complete the dungeon with an undersized party and receive the memory.

Content

Raids

Required iL: 425

  • The first wing of the Eden raid was released with Patch 5.01.
  • Treasure coffers that appear upon completing Eden’s Gate will not yield gear, but instead will yield items that can be traded for gear of your choosing.
  • Tokens can be exchanged for gear at Ghul Gul in Amh Araeng (X:26.6 Y:16.4), or Yhal Yal in Eulmore (X:10.0 Y:11.5).
  • See here for more details about the loot table.
  • Upon completing Eden’s Gate: Sepulture, players can also earn a blade of early antiquity. This reward can be exchanged with Ghul Gul in Amh Araeng (X:26.6 Y:16.4) or Yhal Yal in Eulmore (X:10.0 Y:11.5) for lightweight tomestones, which can in turn be exchanged for weapons.
  • There is currently no weekly lockout in Eden’s Gate.
  • Edengate gear is i450.

Required iL: 440

  • The first wing of the Eden (Savage) raid was released with Patch 5.05.
  • Upon completing Eden’s Gate (Savage) duties, treasure coffers will appear containing Edengrace Coffers. When used, these items transform into Edengrace gear corresponding to the user’s current job. In addition, the coffers that appear upon completing Eden’s Gate: Sepulture (Savage) yield weapons.
  • In addition to gear, the first clear each week rewards a page of the Apocrypha which can be traded in for Edengrace gear at the same NPC as Normal.
  • The number of chests you get upon clearing corresponds to the number of people in your party that has already cleared the floor already that week:
    • 0 people = 2 chests
    • 1-4 people = 1 chest
    • 5+ people = 0 chests
  • Chests also drop items used to upgrade Tomestone gear:
    • The 2nd floor drops the item needed to upgrade accessories and belts
    • The 3rd floor drops both the item to upgrade weapon and the item to upgrade the rest of the pieces
  • There is currently no weekly lockout in Eden’s Gate (Savage). This means that every clear rewards two chests and a page of the Apocrypha.
  • Edengrace gear is i470, and Edengrace weapons are i475.
  • Savage duties are amongst the highest difficulty content in the game and players who attempt them should be well prepared.

Required iL: 455

  • The second wing of the Eden raid was released with Patch 5.2.
  • Treasure coffers that appear upon completing Eden’s Verse will not yield gear, but instead will yield items that can be traded for gear of your choosing.
  • Tokens can be exchanged for gear at Ghul Gul in Amh Araeng (X:26.6 Y:16.4), or Yhal Yal in Eulmore (X:10.0 Y:11.5).
  • See here for more details about the loot table.
  • Upon completing Eden’s Verse: Refulgence, players can also earn a Blade of Golden Antiquity once per week. This reward can be exchanged with Ghul Gul in Amh Araeng (X:26.6 Y:16.4) or Yhal Yal in Eulmore (X:10.0 Y:11.5) for perdurable tomestones, which can in turn be exchanged for weapons.
  • As of Patch 5.3, the weekly lockout has been removed from Eden’s Verse.
  • Edencall gear is i480.

Required iL: 470

  • The second wing of the Eden (Savage) raid was released with Patch 5.2.
  • Upon completing Eden’s Verse (Savage) duties, treasure coffers will appear containing Edenchoir Coffers. When used, these items transform into Edenchoir gear corresponding to the user’s current job. In addition, the coffers that appear upon completing Eden’s Verse: Refulgence (Savage) yield weapons.
  • In addition to gear, the first clear each week rewards a page of the Apocrypha which can be traded in for Edenchoir gear at the same NPC as Normal.
  • The number of chests you get upon clearing corresponds to the number of people in your party that has already cleared the floor already that week:
    • 0 people = 2 chests
    • 1-4 people = 1 chest
    • 5+ people = 0 chests
  • Chests also drop items used to upgrade Tomestone gear:
    • The 2nd floor drops the item needed to upgrade accessories and belts
    • The 3rd floor drops both the item to upgrade weapon and the item to upgrade the rest of the pieces
  • There is currently no weekly lockout in Eden’s Verse (Savage). This means that every clear rewards two chests and a page of the Apocrypha.
  • Edenchoir gear is i500, and Edengrace weapons are i505.
  • Savage duties are amongst the highest difficulty content in the game and players who attempt them should be well prepared.

Required iL: 485

  • The third and final wing of the Eden raid was released with Patch 5.4.
  • Treasure coffers that appear upon completing Eden’s Promise will not yield gear, but instead will yield items that can be traded for gear of your choosing.
  • Tokens can be exchanged for gear at Ghul Gul in Amh Araeng (X:26.6 Y:16.4), or Yhal Yal in Eulmore (X:10.0 Y:11.5).
  • See here for more details about the loot table.
  • Upon completing Eden’s Promise: Eternity, players can also earn a Blade of Lost Antiquity once per week. This reward can be exchanged with Ghul Gul in Amh Araeng (X:26.6 Y:16.4) or Yhal Yal in Eulmore (X:10.0 Y:11.5) for Defragmented Tomestones, which can in turn be exchanged for weapons.
  • As of Patch 5.4, there is a weekly lockout on receiving loot from Eden’s Promise (Normal). There is no restriction on entering the encounters.
  • [] gear is i510.

Required iL: 500

  • The third and final wing of the Eden (Savage) raid was released with Patch 5.4.
  • Upon completing Eden’s Promise (Savage) duties, treasure coffers will appear containing Edenmorn Coffers. When used, these items transform into Edenmorn gear corresponding to the user’s current job. In addition, the coffers that appear upon completing Eden’s Promise: Eternity (Savage) yield weapons.
  • In addition to gear, the first clear each week rewards a page of the Apocrypha which can be traded in for Edenmorn gear at the same NPC as Normal.
  • The number of chests you get upon clearing corresponds to the number of people in your party that has already cleared the floor already that week:
    • 0 people = 2 chests
    • 1-4 people = 1 chest
    • 5+ people = 0 chests
  • Chests also drop items used to upgrade Tomestone gear:
    • The 2nd floor drops the item needed to upgrade accessories and belts
    • The 3rd floor drops both the item to upgrade weapon and the item to upgrade the rest of the pieces
  • As of Patch 5.4, there is a weekly lockout on receiving loot from Eden’s Promise (Savage).
  • Edenmorn gear is i530, and Edenmorn weapons are i535.
  • Savage duties are amongst the highest difficulty content in the game and players who attempt them should be well prepared.

Required iL: 435

  • Unlocked via the quest On the Threshold given by Dig Site Chief at Kholusia (X:34.7 Y:18.2).
  • The Copied Factory is the first Alliance raid in Shadowbringers in the YoRHa: Dark Apocalypse storyline, released in Patch 5.1. The raid is a crossover with the Nier series, and features prominent characters from the Nier universe. The composition is 3 Tanks, 6 Healers, and 15 DPS, with three parties of 1 Tank, 2 Healers, and 5 DPS each.
  • Upon completing the Copied Factory, players can also earn a separate reward: one Manufactured Coin. The Manufactured Coin can be exchanged with Fathard in Eulmore (X:10.2 Y:11.7) for items used to enhance equipment purchased with Phantasmagoria.
  • As of Patch 5.2, the weekly lockout has been removed from the Copied Factory.

Required iL: 465

  • Unlocked via the quest We Can Rebuild Her in Kholusia.
  • The Puppets’ Bunker is the second Alliance raid in Shadowbringers in the YoRHa: Dark Apocalypse storyline, released in Patch 5.3. The raid is a crossover with the Nier series, and features prominent characters from the Nier universe. The raid composition is 3 Tanks, 6 Healers, and 15 DPS, with three parties of 1 Tank, 2 Healers, and 5 DPS each.
  • Upon completing the Puppets’ Bunker, players can also earn a separate reward: two Cracked Stellaclusters and one Puppet’s Coin. The Manufactured Coin can be exchanged with Fathard in Eulmore (X:10.2 Y:11.7) for items used to enhance equipment purchased with Allegory
  • As of Patch 5.4, the weekly lockout has been removed from the Puppets’ Bunker.

Trials

Required iL: i430

  • Unlocked after talking to the Minstreling Wanderer at The Crystarium (X:7.5 Y:12.5).
  • The Dancing Plague (Extreme) is one of two Extreme trials released with the launch of Shadowbringers in Patch 5.0. 
  • Rewards i450 The King’s weapons.

Required iL: i430

  • Unlocked after talking to the Minstreling Wanderer at The Crystarium (X:7.5 Y:12.5).
  • The Crown of the Immaculate (Extreme) is one of two Extreme trials released with the launch of Shadowbringers in Patch 5.0. 
  • Rewards i450 Immaculate accessories.

Required iL: i450

  • Unlocked after talking to the Minstreling Wanderer at The Crystarium (X:7.5 Y:12.5).
  • The Minstrel’s Ballad: Hades’s Elegy (Extreme) is the Extreme trial released in Patch 5.1.
  • Rewards i465 Hades weapons.

Required iL: i470

  • To unlock Cinder Drift (Extreme), players must talk with the Warmachina Fanatic in The Lochs (X:11.5 Y:22.5) after completing the quest {Ruby Doomsday}.
  • Cinder Drift (Extreme) is the Extreme trial released in Patch 5.2.
  • Rewards i485 Ruby Weapons.

Required iL: i470

  • Memoria Misera is the first Extreme Trial in the Saga of Gunnhildr’s Blades, the Relic Quest for Shadowbringers.
  • To unlock Memoria Misera (Extreme), players must talk with the Wandering Dramaturge in Gangos (X:6.8 Y:5.2) after completing the quest {The Bozja Incident}. This questline requires the completion of the Stormblood Alliance raid series Return to Ivalice.
  • Rewards i480 Idealized gear with 5 materia slots.

The Seat of Sacrifice (Extreme)

Required iL: 480

  • The Seat of Sacrifice is the final trial in the Shadowbringers post-5.0 MSQ.
  • To unlock The Seat of Sacrifice (Extreme), players must talk to the Minstreling Wanderer at The Crystarium (X:7.5 Y:12.5) after completion of the normal version.
  • Rewards i495 Light weapons.

Required iL: i500

  • To unlock Castrum Marinum (Extreme), players must talk with the Warmachina Fanatic in The Lochs (X:11.5 Y:22.5) after completing the quest {???}.
  • Castrum Marinum (Extreme) is the Extreme trial released in Patch 5.4.
  • Rewards i515 Emerald Weapons.

Content Unlocks by Item Level

A minimum item level of 410 is required to enter the final dungeon and trial in the Shadowbringers 5.0 MSQ (Amaurot and the Dying Gasp). It is also required to enter the two Level 80 dungeons unlocked after beating the MSQ (The Twinning and Akadaemia Anyder).

  • The Main Scenario Quest {Shadowbringers} unlocks the final dungeon and trial.
  • All three of these dungeons drop i430 gear.
  • The Twinning is unlocked through {By the Time You Hear This} @ The Crystarium (X:8.5 Y:10.9) by talking to Bethana.
  • Akadaemia Anyder is unlocked through {Akadaemia Anyder} @ Eulmore (X:12.9 Y:12.4) by talking to Overwrought Ondo.

A minimum item level of 425 is required to enter Eden’s Gate (Normal).

  • Eden’s Gate is unlocked through {In the Middle of Nowhere} @ The Crystarium (X:9.7 Y:12.3) by talking to Anxious Crystarium Guard.
  • Progressing the questline will unlock all four Eden normal Raids – Resurrection, Descent, Inundation, and Sepulture.
A minimum item level of 430 is required to enter The Dancing Plague (Extreme), the Crown of the Immaculate (Extreme), as well as an MSQ dungeon, the Grand Cosmos.
  • Both Extreme trials are unlocked by talking to the Minstreling Wanderer @ The Crystarium (X:7.5 Y: 12.5).
  • The Grand Cosmos is unlocked through {A Grand Adventure} @ The Ocular (X:6.1 Y:6.0) by talking to the Crystal Exarch.

A minimum item level of 440 is required to enter Eden’s Gate (Savage), as well as an MSQ dungeon, Anamnesis Anyder.

  • To unlock Eden’s Gate (Savage), players must talk with Lewrey in Amh Araeng (X:26.8 Y:16.4) after completing the quest {The Next Piece of the Puzzle}.
  • Anamnesis Anyder is unlocked through {Beneath the Surface} @ The Split Hull (X:10.7 Y:36.1) by talking to Urianger.

A minimum item level of 440 is required to enter The Minstrel’s Ballad: Hades’s Elegy.

  • The Extreme trial is unlocked by talking to the Minstreling Wanderer @ The Crystarium (X:7.5 Y: 12.5).

A minimum item level of 455 is required to enter Eden’s Verse (Normal).

  • Eden’s Gate is unlocked through {Away With the Faerie} @ Amh Araeng (X:26.7 Y:16.7) by talking to Yalfort.

A minimum item level of 460 is required to enter the Heroes’ Gauntlet.

  • The Heroes’ Gauntlet is unlocked through the 5.3 MSQ.

A minimum item level of 465 is required to enter the Puppets’ Bunker.

  • The Puppets’ Bunker is unlocked via the quest “We Can Rebuild Her”.

A minimum item level of 470 is required to enter Matoya’s Relict, Eden’s Verse (Savage), Cinder Drift (Extreme), and Memoria Misera (Extreme).

  • Matoya’s Relict is a dungeon, which is part of the 5.4 MSQ.
  • To unlock Eden’s Verse (Savage), players must talk with Lewrey in Amh Araeng (X:26.8 Y:16.4) after completing the quest {Life Finds a Way}.
  • To unlock Cinder Drift (Extreme), players must talk with the Warmachina Fanatic in The Lochs (X:11.5 Y:22.5) after completing the quest {Ruby Doomsday}.
  • To unlock Memoria Misera (Extreme), players must talk with the Wandering Dramaturge in Gangos (X:6.8 Y:5.2) after completing the quest {The Bozja Incident}.

A minimum iL of 480 is required to enter the Seat of Sacrifice (Extreme).

  • The Seat of Sacrifice (Extreme) is unlocked by talking to the Minstreling Wanderer @ The Crystarium (X:7.5 Y: 12.5).

A minimum item level of 485 is required to enter Eden’s Promise (Normal).

  • Eden’s Promise is unlocked through {Empty Promise} @ Amh Araeng (X:26.7 Y:16.7) by talking to Yalfort.

A minimum item level of 500 is required to enter Eden’s Promise (Savage) and Castrum Marinum (Extreme).

  • To unlock Eden’s Promise (Savage), players must talk with Lewrey in Amh Araeng (X:26.8 Y:16.4) after completing the quest {???}.
  • To unlock Castrum Marinum (Extreme), players must talk with the Warmachina Fanatic in The Lochs (X:11.5 Y:22.5) after completing the quest {???}

Gearsets by Item Level

Weapon

  • Artifact
    • Acquire from Grenoldt after completing the Role Questline

Gear

  • Artifact
  • Amaurotine
    • Drops in the dungeons Amaurot, Akadaemia Anyder, and the Twinning

Weapon

  • Ronkan
    • Purchaseable with the obsoleted Tomestone of Goetia, or Hunt currency

Gear

  • Ronkan
    • Purchaseable with the obsoleted Tomestone of Goetia, or Hunt currency

Gear

  • Warg
    • Drops in the dungeon The Grand Cosmos

Weapon

  • Facet
    • Craftable as a Level 80 2 Star Crafter
  • The King’s
    • Rewarded from The Dancing Plague (Extreme)

Gear

  • Facet
  • Edengate
    • Rewarded from Eden’s Gate (Normal)
  • Immaculate (Accessories only)
    • Rewarded from The Crown of the Immaculate (Extreme)

Gear

  • Anamnesis
    • Drops in the dungeon Anamnesis Anyder

Weapon

  • Augmented Facet
    • Trade in Facet Crafted gear and tomestone materials to obtain
  • Deepshadow
    • Purchased with Tomestones of Phantasmagoria

Gear

  • Augmented Facet
  • Deepshadow
  • YoRHa (Left side, no waist)
    • Rewarded from The Copied Factory

Weapon

  • Hades
    • Rewarded from The Minstrel’s Ballad: Hades’s Elegy

Weapon

  • Augmented Deepshadow
    • Upgrade Deepshadow gear with items from Hunts, The Copied Factory, or Eden’s Gate (Savage)

Gear

  • Augmented Deepshadow
  • Edengrace
    • Rewarded from Eden’s Gate (Savage)

Weapon

  • Edengrace
  • Ultimate Alexander
    • Rewarded from The Minstrel’s Ballad: The Epic of Alexander (Ultimate)

Gear

  • Shadowless
    • Drops in the dungeon the Heroes’ Gauntlet.

Gear

  • Neo-Ishgardian
    • Craftable as a Level 80 3 Star Crafter
  • Edencall
    • Rewarded from Eden’s Verse (Normal)
  • Idealized (Left side minus waist)
    • Rewarded from Memoria Misera (Extreme)

Weapon

  • Ruby
    • Rewarded from Cinder Drift (Extreme)

Gear

  • Dungeon
    • Drops in the dungeon Matoya’s Relict

Weapon

  • Crystarium
    • Purchased with Tomestones of Allegory

Gear

  • Crystarium
  • Augmented Neo-Ishgardian

Weapon

  • Light
    • Rewarded from the Seat of Sacrifice (Extreme).

Gear

  • Bozjan
    • Acquired in the Bozjan Southern Front.

Weapon

  • Augmented Crystarium
    • Upgrade Crystarium gear with items from Eden’s Verse (Savage)

Gear

  • Augmented Crystarium
  • Edenchoir
    • Rewarded from Eden’s Verse (Savage)

Weapon

  • Edenchoir

Gear

  • Exarchic
    • Craftable as a Level 80 4 Star Crafter
  • [5.4 Eden NM]
    • Rewarded from Eden’s Promise (Normal)

Weapon

  • [5.4 Tome Gear]
    • Purchased with Tomestones of Revelation

Gear

  • [5.4 Tome Gear]

Weapon

  • Augmented [5.4 Tome Gear]
    • Upgrade [5.4 Tome Gear] with items from Eden’s Promise (Savage)

Gear

  • Augmented [5.4 Tome Gear]
  • Edenmorn
    • Rewarded from Eden’s Promise (Savage)

Weapon

  • Edenmorn

Gearing

The average item level of all your equips dictates your item level. Therefore, you can acquire some high iL items quickly to boost your item level. This is especially true if you purchase crafted gear or ask a crafter friend to make you some endgame gear. If you don’t have access to those, you’ll have to build your item level the organic way – step by step. iL480 crafted gear (Neo-Ishgardian) is relatively cheap on most marketboards nowadays and getting even one or two pieces is extremely helpful. 

  • You can acquire the gil to purchase gear easily by selling materials bought with Tomestones of Allegory. Doing so is extremely efficient at the start of the patch, and will likely be better than buying i490 Crystarium gear afterwards.

Keep in mind that weapon upgrades are the most effective in terms of damage output AND item level, so if you want to buy one crafted piece, buy a weapon.

The goal players should be aiming for is to hit the baseline item level for the current patch. As of Patch 5.4, that is iL500.

While the next section is up-to-date on terms of progression, currency amounts may be inaccurate as the patch is not up yet. Keep this in mind!

Step 1: Getting Started (iL410 - iL440: 5.0 - 5.1 content)

Main Goals:

  • Pick up your i430 Artifact Gear from Grenoldt
  • Hit iL425 to unlock Eden’s Gate (Normal)
  • Pick up Allegory gear thanks to bonus tomestones, or sell the materials
  • Finishing the Return to Ivalice questline in order to unlock the Saga of Gunnhildr’s Blades, aka the i485 Relic
  • Hit iL440 so you can unlock Anamnesis Anyder
  • Unlock the first raid in the YoRHa: Dark Apocalypse series
  • Unlock the Bozjan Southern Front, and upgrade your relic to i500
  • Optional: purchase i480 HQ Neo-Ishgardian or i510 HQ Exarchic gear

Congratulations on hitting 80! If you haven’t already finished the MSQ, you should do so. Doing so requires you to complete your role quests, which allow you to get base Artifact Gear from the NPC Grenoldt – he’s the one you deliver the crystal to in the Tempest. This’ll get you a i430 weapon and i430 left side gear minus waist, hopefully bumping you up to i410 and letting you do the final dungeon and trial.

Once you complete the MSQ, surprise! There’s more MSQ. Continue to do the MSQ while unlocking the Akadaemia Anyder and The Twinning dungeons. You’ll notice that every time you complete a new endgame duty for the first time, you receive bonus uncapped tomestones – this will get you far in both gil and/or item level. I highly recommend selling the materials you can purchase with Allegory for gil, in order to purchase crafted HQ i480 or HQ i510 gear from the marketboard. As the patch drops the i510 gear will be expensive, but will taper off in price quickly. The i480 gear is more affordable, but outdated.

If you choose to purchase some i480 crafted pieces, they can be upgraded to i490 via Hillicen in Eulmore (X:11, Y:11). You’ll need to trade in your crafted pieces to get tokens, which can be exchanged with an item called Undersea Rain for i490 HQ pieces. Undersea Rain is bought for 100 Allegory each, and each piece costs roughly 3-7 Rains. I don’t recommend this at the start of the patch, as the mats bought with Allegory sell extremely fast and for high amounts of gil.

Tome mats
Only purchase the highest price item out of these six to sell.

The Relic Weapon is a weapon that grows with you as you continue playing in FFXIV. It’s a grindy way of obtaining a weapon that can be on par with weapons dropped from Savage raids. Shadowbringer’s relic weapon is called the Resistance Weapon. Currently, only the first iteration is out, but further upgrades are soon to come. Unlocking the Relic quest requires the completion of the Return to Ivalice Alliance raid. (This also unlocks the Memoria Misera EX trial, which is currently required to get the newest i480 Artifact gear for your class. This is considered Endgame content, which we’ll tackle in a later section.) The weapon is the most important upgrade at this point, as it provides the highest damage increase. The only other way to get a strong weapon at this point is to purchase it with tomestones, so I highly recommend unlocking the Relic ASAP. Your first Relic weapon is free upon completion of the quest, and further weapons cost tokens purchasable with Tomestones of Poetics.

Continue to acquire gear using the methods above until you hit i425 (or, if you’re i425, skip to here!). Once you hit i425, you’ll be able to unlock the Eden raids. Doing so is non-negotiable, as completion of one tier is required to unlock the next tier. Since Eden’s Gate (Normal) is uncapped, you’ll be able to amass tokens to purchase i450 gear, giving you a noticeable bump up in terms of item level, hopefully allowing you to hit i440. The difficulty of the Eden raid is similar to that of the fights you’ve done before in the MSQ, so don’t fret about burdening your party. If you want to prepare beforehand, MTQCapture or MrHappy has guides on YouTube detailing the mechanics in the raid.

At this point, you should look to upgrade your Relic weapon to i500. This can be done immediately after finishing the i485 step. There are two steps associated with the i500 weapon – the first step requires you to farm FATEs for memories, and the second requires you to acquire Bitter Memories through dungeons or leveling roulette. Only the first step is required to upgrade your weapon to i500. Alternatively, you can acquire these upgrade materials by doing the Bozjan Southern Front, the newest content added in patch 5.35. While this is optional side-content, you can acquire i495 gear from doing it, while leveling alt jobs from 70-80 and acquiring loot.

Look to unlock The Copied Factory. It drops i460 YoRHa gear, and as of Patch 5.2, the weekly lockout has been removed. This means you can farm the entire set for any job you desire. Each completion will also give you a token you can trade for an item to upgrade any i460 Deepshadow gear to i470. In addition, if you’re a NieR fan, the raid is amazing. The difficulty is slightly higher than that of Normal raids, so if you don’t care about spoilers I recommend watching a guide on the channels listed above beforehand. Even so, it’s not too difficult and it’ll get you a small taste of harder fights in FFXIV. In addition, completion is required to unlock the next raid in the series, the Puppets’ Bunker.

The Hunt is something you can participate in at this level as well, in order to acquire Materia, i440 gear, and upgrade items for i460 and i490 gear. Look below for more information.

Step 2: Catching Up (iL440 - iL470: 5.2 - 5.3 content)

Main Goals:

  • Finishing the 5.4 MSQ and unlocking Expert Roulette – this requires iL470
  • Hit iL455 to unlock Eden’s Gate (Normal)
  • Pick up Allegory gear thanks to bonus tomestones, or sell the materials to buy gear
  • Unlock the second raid in the YoRHa: Dark Apocalypse series

From here onwards, you’ll be mainly catching up on 5.2 – 5.3 patch content while steadily increasing your item level. Even if all your pieces are above the item level that the content drops, unlocking them will allow you to unlock future content in that series in the current patch cycle. Do them when you have the spare time.

While progressing through the MSQ is the most important thing you’ll be doing, Matoya’s Relict – one of the dungeons in Expert Roulette – requires i470 to enter. This means that you’ll likely have to look elsewhere to get that gear. Again, the Eden raid series is the fastest way to do so – look to unlock Eden’s Verse (Normal) at iL455. This drops tokens that can be exchanged for i480 gear, well above the item level requirement for MSQ. You’ll also need to complete it to unlock the newest raid, Eden’s Promise (Normal). Again, the mechanics are relatively simple and if you want to prepare beforehand, MTQCapture or MrHappy has guides on YouTube detailing the mechanics in the raid.

the puppers borker

After i465, you’ll be able to unlock the Puppets’ Bunker. This raid – the second of the YoRHa: Dark Apocalypse series – drops i490 gear as well as rewards a token once per week that can be traded in for items that augment your Crystarium gear from i490 to i500. As of Patch 5.4, the weekly lockout has been removed, so it is a great way to get upgrade items as well as i490 left side pieces. Again, the difficulty is slightly higher than Normal raids, but it’s simple enough to pug and clear easily on a weekly basis.

Step 3: The Introduction of Weekly Lockouts (iL470 - iL500)

Main Goals:

  • Finishing the 5.4 MSQ and unlocking Expert Roulette
  • Capping Allagan Tomestones of Revelation weekly
  • Completion of Eden’s Promise (Normal) and clearing it weekly for drops
  • Participating in the Hunt for materia and tomes

You have a lot more things open to you now! Tons of current content to unlock! For starters, unlock Duty Roulette: Expert (DREX) by chugging through the MSQ (at your own pace!) and finishing The Heroes’ Gauntlet (5.3) as well as Matoya’s Relict (5.4). DREX is by far the fastest way to cap Allagan Tomestones of Revelation, which you should now begin doing weekly. Without doing any other content, it takes 5 DREX per week to cap. Gear from both can supplement any pieces you may be missing.

In terms of purchasing order with your Revelation tomes, the weapon is the biggest upgrade but costs a whopping 1000 tomes and requires seven weeks of Eden’s Promise (Normal). I highly recommend acquiring the i500 Relic instead. If you haven’t acquired the Relic or a i510 HQ crafted weapon, the next best replacement that doesn’t require Extreme or Savage is a i500 Augmented Crystarium weapon. Instead of the weapon, you should look towards purchasing a Chest or Legs piece for your job – likely your first step towards Best-in-Slot (BiS)! Look on The Balance resources to figure out which piece you should be purchasing and in what order. If you are not planning on doing Savage content, purchase the rest of the tomestone pieces after you’ve acquired the unaugmented BiS items.

Unlocks

Eden’s Promise (Normal) is the third and final wing of the Eden raid. You’ll be able to unlock it at i485, and it’s on a weekly lockout, meaning you’ll only be able to get one token from each floor every week. Look to increase your item level by grabbing accessories, as they cost only one token each.

The Hunt Explained
Ever see a big scary mob in the overworld with a scary marker beside its name? You’ve probably found a Hunt mark, which are essentially FFXIV’s version of World Bosses. Each endgame area has its own marks, which are divided into B ranks, A ranks, and S ranks. Read here to learn how to unlock Hunts. A Rank and S Rank hunts reward a currency which can be used to purchase i440 gear, upgrade items for i460 gear, upgrade items for i490 gear, and materia. Hunts are a great source of materia to slot in your new endgame gear as well as tomes, and is an activity you can easily do while tending to something else – it’s very zerg and AFK. Hunts are primarily organized in Discord, with announcements in major zone shout chat occasionally.   Continue to do weekly content and cap tomes to purchase items until you hit iL470.

Step 4: Getting Into Endgame Content (iL500+)

Main Goals:

  • Improve your skills in order to tackle endgame content
  • Dip your feet into Extreme Trials
  • Start raiding Savage, whether it be with friends, with a PUG (pick up group) through Party Finder, or finding a static to raid with on a regular basis

Endgame content isn’t for everyone, and that’s okay. However, if you have an interest in tackling the hardest PvE (Player versus Environment) content FFXIV has to offer, start reading below! FFXIV Raids are a mechanical spectacle as well as intense fights that challenges your skills.

Improve Yourself

The first thing you should do is improve your skills. Download ACT if you haven’t already and start parsing your numbers. If you’re on PS4, get a friend on PC to (odds are likely they have ACT). Non-endgame content in FFXIV have no DPS checks, are extremely lenient in terms of healing and mechanical execution, and aren’t punishing at all. Meanwhile, Extreme Trials have a hard DPS check (referred to as an enrage), require good healing and mechanical execution, and punish you for mistakes, but likely doesn’t kill you. Savage takes the Extreme difficulty and scales it up a notch, killing the player for mistakes and possibly even wiping the raid (kills everyone!). Finally, the Ultimate difficulty is for the battle-hardened veteran raider, and requires you to beat Savage before you can even challenge it! If you put in the time and dedication, though, you’ll definitely be able to clear all FFXIV endgame content. The high leap in difficulty is often criticized, with no in-game resources to help the average player improve for raiding. Therefore, we’ll have to look at third parties.

The Balance is the hub for FFXIV class guides and resources. It contains easy to parse resource channels for every single class, guides for each class, as well as various utilities and tools to help a player improve. Further questions can be asked in questions channels, where dedicated mentors and peers will help you with more in-depth questions that can’t be answered in the guide or resources.

I also highly recommend reading Oryza Mercury’s guide on Raiding Fundamentals, which can be viewed here. It goes through common raiding strategies, paradigms, and mechanics you’ll encounter throughout your FFXIV raiding career, and is unparalleled as a general raiding resource.

When getting into endgame, it is important to understand the importance of consumables and materia. All your gear should be fully slotted with Grade VIII materia – it’s extra stats that will help you survive, keep up resources as a healer, or deal more damage overall! Consumables are the same – Tinctures are in-combat consumables that increase your damage, while Food gives you extra substats and most importantly, extra Vitality to increase your total health pool.

Introduction to Party Finder

Apart from the Duty Finder, the Party Finder (PF) is for recruiting members for parties with a specific purpose. The PF operates cross-world, so you’ll be able to join and recruit anyone on the same data centre. PFs will always state the name of the duty being tackled, as well as a comment describing the purpose of the party or strats being used in the party. There are four common types of PFs for endgame content:

  • Learning Parties are for fresh learning of the encounter. People will be of various skill levels. You may be expected to know a little about the encounter, but for the most part assume everyone is going in fresh and blind. 
  • Progression Parties are for progressing through the fight and learning further sections. People will be of various skill levels, but it is expected that players have seen up to a certain phase or a certain mechanic. Read the description carefully to see what phase the player is expected to know up until.
  • Clear Parties are for clearing the encounter, likely for the first time. People will likely have seen all the mechanics up until enrage, and are hungry for their first clear.
  • Farm Parties are for people to either farm the encounter for loot, or kill the encounter once for their weeklies. People will be expected to know the entire fight.

It is commonplace in PF for people to be less progressed than a party they join – don’t be this person. PF etiquette is important, as many players do content through the PF often and notoriety may be gained for toxicity and improper play.

PUG strats are often set in stone for each Data Centre. Look here for Encounter Resources for various fights. Parties will expect you to call out a certain role and perform certain mechanics according to the strategy that is widely used.

Toxicity and Frustration

Endgame content can be extremely rewarding, but it can be extremely frustrating at times when you are wiping over and over again with little to no progress. This goes doubly for PF, where the anonymity may cause tension inside the party. My best advice is to stay patient and to focus on your own play. If a party is definitely not up to the standard ascribed on the recruitment AND tension seems to be rising rapidly, you can leave a duty at any time and don’t feel bad doing so!

Extreme Trials

Extreme Trials, as previously stated, are the gateway to endgame content. They’re a higher difficulty version of trials that you fight in the MSQ or sidequests. They offer a significant higher difficulty than all other content previously, with coordinated mechanics, increased healing and tanking responsibilities, and the hard enrage – if you don’t do this much damage in this amount of time, you wipe. Extreme Trials generally drop weapons, though there are some exceptions. In addition, they drop cosmetics such as Orchestrion Rolls, materials to craft furniture related to the Extreme Trial, and Primals drop the highly coveted mount. It is highly recommended to watch a guide before tackling these Trials.

There are five Extreme Trials currently released in Shadowbringers. Three are considered “outdated content”, as they were released prior to 5.2, a raid cycle patch. They are:

  • The Dancing Plague (Extreme) drops i450 weapons. 
  • The Crown of the Immaculate (Extreme) drops i450 accessories.
  • The Minstrel’s Ballad: Hades’s Elegy drops i465 weapons.
  • Cinder Drift (Extreme) drops i485 weapons.
  • Memoria Misera (Extreme) drops i480 Left side gear, minus waist.
  • The Seatcret MSQ trial released in 5.3 drops i495 weapons.

One are considered current content, as it was released during or after 5.4:

  • Castrum Marinum (Extreme) drops i515 weapons.

If you’re still uncomfortable with your class or FFXIV mechanics, I’d recommend learning and farming the three outdated Extreme Trials. You’ll outgear them, allowing for more mistakes, as well as leniency on the DPS checks. This will help you become more confident in your play and improve your skills through practice. Once you feel comfortable and hit the item level requirements, you should attempt either Cinder Drift (Extreme), Memoria Misera (Extreme), or the new 5.3 EX Trial. Personally, I feel like Cinder Drift is the easiest of the three and rewards a great weapon to boot. Afterwards, you can look to progress in Castrum Marinum (Extreme), which is about the same difficulty, but has a higher item level requirement. Get your feet wet in PF and join learning parties, and work towards that clear!

Savage Raids

Savage raids are a step up from Extreme Trials. These are more punishing, have higher coordination requirements, and require a much higher DPS check. Certain mechanics will wipe the entire party if they’re handled incorrectly! Even so, the first two encounters in the Eden’s Promise (Savage) raid tier are of similar difficulty and a small step up from Extreme Trials, so if you want to start getting some practice, go for it!

Ultimate Raids

Ultimate Raids are the hardest encounters FFXIV has to offer, with a prestigious title, shiny weapon glamours, and bragging rights as rewards. There are currently three Ultimate Raids released:

  • The Unending Coil of Bahamut (UCOB)
  • The Weapon’s Refrain (TWR / UWU)
  • The Epic of Alexander (TEA)

Just like how Savage raids are a step up from Extreme Trials, Ultimate Raids are a step up from Savage. They require maximum raid coordination, non-negligible DPS checks, and most if not all mechanics, if handled incorrectly, will snowball into a wipe if not outright wipe the party. In addition, no Ultimate fight can be outgeared as they are all item level synced to their respective patch’s maximum item level.

To unlock Ultimate raids, talk to the Wandering Minstrel in Kugane (X:11.6 Y:12.6) after completing Deltascape (Savage) for UCOB, Sigmascape (Savage) for TWR, and Eden’s Gate (Savage) for TEA.

This document is based on previous documents I’ve written, which are similar to previous Gearing Guides. Much of the content and positive outlook in here was inspired by the most recent Endgame Gearing guide on /r/ffxiv.

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